Downgrade.xml
Switches off selected classes, NPCs and systems so a Season 6 server behaves like an earlier season. Every flag is opt-in: a fresh config changes nothing.
File Location#
Data/Plugins/World/Downgrade.xml
Loaded early in GameServer startup, before the main configuration pass, so it can suppress content the rest of the server would otherwise register.
Schema#
<Downgrade>
<CharacterCreation MagicGladiator="0" Summoner="0" DarkLord="0" RageFighter="0"/>
<NPC ShadowPhantomQuest="0" PetTrainer="0"/>
<Systems Gens="0"/>
<Combat ReflectDamageCheckOwnerLive="0"/>
</Downgrade>
All flags are 1 = disabled/downgraded, 0 = normal. Missing attributes default to 0, except ReflectDamageCheckOwnerLive, which defaults to 1.
CharacterCreation#
| Attribute | Effect when 1 |
|---|---|
MagicGladiator | Magic Gladiator hidden in character creation and rejected server-side |
Summoner | Summoner hidden in character creation and rejected server-side |
DarkLord | Dark Lord hidden in character creation and rejected server-side |
RageFighter | Rage Fighter hidden in character creation and rejected server-side |
The client hides the class and the server refuses the request, so a modified client cannot create a blocked class.
NPC#
| Attribute | Effect when 1 |
|---|---|
ShadowPhantomQuest | Shadow Phantom Soldier applies its buffs directly on talk (old-season behavior). The Quest World dialog and its quests are never offered |
PetTrainer | The Trainer NPC (class 226) is not spawned - no Dark Lord pet creation or repair. Applies at server restart |
Systems#
| Attribute | Effect when 1 |
|---|---|
Gens | Gens map restrictions lifted (Vulcanus open to everyone), gens battle PvP rules off, and the gens stewards (classes 543 and 544) are not spawned with their dialogs inert. The spawn part applies at server restart |
Combat#
| Attribute | Default | Effect |
|---|---|---|
ReflectDamageCheckOwnerLive | 1 | 1 = reflected damage only lands while the reflecting player is still alive. 0 = reflect lands even after the reflect owner died |
This setting used to live in Character.dat and now belongs here.
Examples#
<Downgrade>
<CharacterCreation MagicGladiator="0" Summoner="1" DarkLord="0" RageFighter="1"/>
<NPC ShadowPhantomQuest="1" PetTrainer="0"/>
<Systems Gens="1"/>
<Combat ReflectDamageCheckOwnerLive="1"/>
</Downgrade>
Keeps Magic Gladiator and Dark Lord, removes Summoner and Rage Fighter, drops Quest World and Gens.
<Downgrade>
<CharacterCreation MagicGladiator="0" Summoner="0" DarkLord="0" RageFighter="0"/>
<NPC ShadowPhantomQuest="0" PetTrainer="0"/>
<Systems Gens="0"/>
<Combat ReflectDamageCheckOwnerLive="0"/>
</Downgrade>
Nothing disabled - every class, NPC and system available.
Important Behavior#
- Blocking a class does not delete existing characters. Characters of a disabled class that already exist keep working; only creation is refused. Delete or migrate them yourself if the class should be gone entirely.
- NPC spawn changes need a restart.
PetTrainerand theGenssteward spawns take effect when the server starts, not on a config reload. - This file loads before the main configuration pass, which is what lets it suppress content the rest of the server would otherwise register. Keep it valid XML - a parse failure here is noticed early.
Common Issues#
- A disabled class is still selectable - the client is running an older configuration; reconnect so it picks up the current settings
- Trainer or gens stewards still standing around - the server has not been restarted since the flag was set
- Quest World still offered -
ShadowPhantomQuestis0; the Shadow Phantom Soldier only switches to buff-on-talk when it is1 - Reflect behaves differently than before an update -
ReflectDamageCheckOwnerLivemoved here from Character.dat and defaults to1