AXIOM-EMU Documentation

Configuration reference for every file shipped with an AXIOM-EMU server installation. Audience: server admins running compiled binaries + config templates.

Server Suite#

Four services make up the AXIOM-EMU server. Each ships with its own config files; each has a section here.

Optional Components#

Shared Game Content#

One folder shared by every GameServer instance: items, monsters, events, skills, plugins, shops, quests.

Two Config Roots for GameServer#

GameServer reads from two distinct locations:

LocationScopeContents
GameServer/Data/Per-server identity. One copy per running GameServer instanceThe 6 GameServerInfo - *.dat files
Data/ at release rootShared game content. One copy per installation, read by every GameServer on itItems, monsters, events, skills, plugins, shops, quests, messages

Multi-server deployments get one GameServer/Data/ per instance (different ServerCode, ServerPort, LicenseKey) and share the single root-level Data/ folder.

Reading Order for New Admins#

  1. GameServer Overview - server topology, startup order, dependencies
  2. Common.dat - server identity, ports, rates, PK, guild rules (this is where most admin work happens)
  3. ConnectServer ServerList.xml - which servers appear to the client
  4. JoinServer Overview - account auth flow
  5. Data Overview - everything under the shared Data/ root
  6. Section-specific pages as needed (items, monsters, events)

Key Concepts#

Getting Help#

  1. Check the specific page for Common Issues at the bottom
  2. Verify cross-file dependencies listed on each page
  3. Check the GameServer log for validation errors at startup
  4. Contact AXIOM-EMU support with the affected config section and log excerpt

Last updated August 2, 2026