ItemMove Configuration

This configuration file defines movement restrictions for items, controlling what actions players can perform with specific items.

File Location#

Data/Item/ItemMove.xml

Dependencies#

Depends OnPurpose
Item.xmlItem definitions by Index

See also: ItemValue.xml for pricing, ItemOption.xml for stat effects of rolled options.

How It Works#

  1. When a player attempts an action (drop, sell, trade, personal store, vault, guild vault), the server calls an ItemMove check for that item and level.
  2. The server looks up the entry by the composite key (Index, Level). If the player's item +level has a specific-level entry, that entry is used. Otherwise the wildcard entry (Level="*") for that Index is used, if present.
  3. If no entry matches, ALL actions are allowed (default).
  4. Only add items here to RESTRICT certain actions.

Structure#

<Item Index="7181" AllowDrop="0" AllowSell="1" AllowTrade="1"
      AllowVault="1" AllowStore="1" AllowGuildVault="1"
      Name="Jewel of Bless"/>

Attributes#

AttributeTypeDefaultDescription
Indexint-Item index (Category * 512 + Type)
Levelstring*Item +level to match. * = any level, or 0-15 for a specific level. Forms a composite key with Index
AllowDropint11 = can drop on ground, 0 = cannot drop
AllowSellint11 = can sell to NPC, 0 = cannot sell
AllowTradeint11 = can trade with players, 0 = cannot trade
AllowVaultint11 = can store in personal vault, 0 = cannot
AllowStoreint11 = can place in personal store, 0 = cannot
AllowGuildVaultint11 = can store in guild vault, 0 = cannot
Namestring-Item name (optional, for reference)

All six Allow* flags are enforced by the server.

Examples#

<!-- Jewels cannot be dropped (prevent accidental loss) -->
<Item Index="7181" AllowDrop="0" AllowSell="1" AllowTrade="1"
      AllowVault="1" AllowStore="1" AllowGuildVault="1"
      Name="Jewel of Bless"/>
<Item Index="7182" AllowDrop="0" AllowSell="1" AllowTrade="1"
      AllowVault="1" AllowStore="1" AllowGuildVault="1"
      Name="Jewel of Soul"/>

Players can trade/sell/store, but cannot drop on ground.

Common Restriction Patterns#

Prevent Accidental Loss#

<!-- High-value items: prevent dropping -->
AllowDrop="0" AllowSell="1" AllowTrade="1" AllowVault="1" AllowStore="1" AllowGuildVault="1"

Account Bound#

<!-- Character-bound: prevent trading, sell, store, guild vault -->
AllowDrop="1" AllowSell="0" AllowTrade="0" AllowVault="1" AllowStore="0" AllowGuildVault="0"

Event Item#

<!-- Event item: block every out-of-character movement -->
AllowDrop="0" AllowSell="0" AllowTrade="0" AllowVault="0" AllowStore="0" AllowGuildVault="0"

Vendor Only#

<!-- Player can sell and vault the item, nothing else -->
AllowDrop="0" AllowSell="1" AllowTrade="0" AllowVault="1" AllowStore="0" AllowGuildVault="0"

Important Behavior#

Common Issues#

  • Restriction not working - verify the Index matches the exact item, check for attribute-name typos, confirm Level matches the item's +level (or use *)
  • Action still allowed - omitted attributes default to 1. Explicitly set AllowX="0" for each restriction you want

Last updated April 20, 2026